Título: | THE TEACHING OF GEOMETRY BASED ON THE EXPLORATION OF GAMES AND PUZZLES: AN EXPERIMENT WITH DESIGN STUDENTS | ||||||||||||||||||||||||||||||||||||||||
Autor: |
DANIEL WYLLIE LACERDA RODRIGUES |
||||||||||||||||||||||||||||||||||||||||
Colaborador(es): |
RITA MARIA DE SOUZA COUTO - Orientador CELSO BRAGA WILMER - Coorientador |
||||||||||||||||||||||||||||||||||||||||
Catalogação: | 26/NOV/2008 | Língua(s): | PORTUGUESE - BRAZIL |
||||||||||||||||||||||||||||||||||||||
Tipo: | TEXT | Subtipo: | THESIS | ||||||||||||||||||||||||||||||||||||||
Notas: |
[pt] Todos os dados constantes dos documentos são de inteira responsabilidade de seus autores. Os dados utilizados nas descrições dos documentos estão em conformidade com os sistemas da administração da PUC-Rio. [en] All data contained in the documents are the sole responsibility of the authors. The data used in the descriptions of the documents are in conformity with the systems of the administration of PUC-Rio. |
||||||||||||||||||||||||||||||||||||||||
Referência(s): |
[pt] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=12536&idi=1 [en] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=12536&idi=2 |
||||||||||||||||||||||||||||||||||||||||
DOI: | https://doi.org/10.17771/PUCRio.acad.12536 | ||||||||||||||||||||||||||||||||||||||||
Resumo: | |||||||||||||||||||||||||||||||||||||||||
The present research presents a unique strategy for the
teaching of the
fundamentals of geometry and mathematics for design
students. It was possible
to plan a series of activities in which puzzles, problem-
solving strategies and
geometrical concepts were to be related in a structurally
integrated fashion. This
structure, which was planned to allow the reconstruction of
knowledge on
geometry by design students, went through two stages of
exploration and
analysis. Initially, the challenges were interpreted
according to the instructor´s
viewpoint, hereby represented by the author. In this first
stage, the author tried to
answer the following questions: What thinking strategies
are at play? In what way
can the contents be explored? What are the solutions to the
challenges and how
can they be obtained ? Secondly, the challenges were
presented to the students,
who interacted with the instructor in an individual manner.
From then on, the
students were able to discover new relationships. Their
expectations, reactions
and thinking strategies were observed by the author along
five two-hour meetings
and then analyzed. Three PUC-Rio design students took part
in the research,
which involved taping of their dialogues with the
instructor while attempting to
solve the problems presented to them. In terms of
theoretical framework, one can
say that the investigation was, at first, strongly
influenced by van Hiele`s model
for the development of geometrical thinking. In this case,
the first three of the five
thinking levels proposed by van Hiele (visualization,
analysis and informal
deduction) were noticeable. As to the grouping and
reorganization attempts, not
only of the parts in the proposed exercise structures but
also of the exercises
themselves (considering these as parts of a bigger
structure), they were mostly
based on the gestalt structuralist viewpoint, having Max
Wertheimer as the main
theoretician. Another essential reference was George Polya,
for having shown
the importance of figure sketching, of the use of auxiliary
problems as well as of
the heuristic thinking involved in the process of problem
resolution.
|
|||||||||||||||||||||||||||||||||||||||||
|