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Título: DESIGN AND COMPUTER GRAPHICS: THE FORMATION OF THE FIRST TEAMS AT REDE GLOBO IN RIO DE JANEIRO
Autor: MARIO FIRMINO BARRETO DA COSTA
Colaborador(es): ROBERTA PORTAS GONCALVES RODRIGUES - Orientador
Catalogação: 27/AGO/2024 Língua(s): PORTUGUESE - BRAZIL
Tipo: TEXT Subtipo: THESIS
Notas: [pt] Todos os dados constantes dos documentos são de inteira responsabilidade de seus autores. Os dados utilizados nas descrições dos documentos estão em conformidade com os sistemas da administração da PUC-Rio.
[en] All data contained in the documents are the sole responsibility of the authors. The data used in the descriptions of the documents are in conformity with the systems of the administration of PUC-Rio.
Referência(s): [pt] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=67749&idi=1
[en] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=67749&idi=2
DOI: https://doi.org/10.17771/PUCRio.acad.67749
Resumo:
This research investigates the role of computer graphics in the 1980s within the multidisciplinary team at Rede Globo, a Brazilian television network. The team was formed during the early stages of computer graphics development worldwide, and this study examines the processes, talents, resources, and capabilities available during this period. In a surprising and unexpected turn of events, Brazil, a country better known for samba and soccer, had the opportunity to make a globally relevant contribution to the field of design and computer graphics, as understood in the context of that time. Following a brief introduction to the history of television design and the early days of computer graphics, the research demonstrates how Rede Globo structured itself in the area of computer imaging technology, with consequences that continue to this day. The study identifies the professionals who were attracted to this field, their qualifications, how their diverse qualities and capabilities were developed in the process of creating and producing design and computer-generated images, and the training and education processes used in this process...
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