Logo PUC-Rio Logo Maxwell
ETDs @PUC-Rio
Estatística
Título: A PERVASIVE PLATFORM FOR INCLUSIVE EDUCATION SUPPORTED BY AI
Autor: DJALMA LUCIO SOARES DA SILVA
Colaborador(es): ALBERTO BARBOSA RAPOSO - Orientador
ALEXANDRA CAMARGO ALVES - Coorientador
Catalogação: 18/JUN/2024 Língua(s): PORTUGUESE - BRAZIL
Tipo: TEXT Subtipo: THESIS
Notas: [pt] Todos os dados constantes dos documentos são de inteira responsabilidade de seus autores. Os dados utilizados nas descrições dos documentos estão em conformidade com os sistemas da administração da PUC-Rio.
[en] All data contained in the documents are the sole responsibility of the authors. The data used in the descriptions of the documents are in conformity with the systems of the administration of PUC-Rio.
Referência(s): [pt] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=67087&idi=1
[en] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=67087&idi=2
DOI: https://doi.org/10.17771/PUCRio.acad.67087
Resumo:
The global prevalence of learning disorders, such as dyslexia, dyscalculia, autism, and attention disorders, affects approximately 10 percent of the population, according to (BUTTERWORTH, 2018). In Brazil, the lack of a specific census makes precise estimation difficult, but it is estimated that a significant number of children face learning challenges. This context underscores the need for inclusive solutions, especially to assist teachers of students in the early years of Elementary School. This research aims to develop, validate, and evaluate a pervasive web-based platform. The platform aims to provide an infrastructure for the creation and execution of playful activities, incorporating machine learning algorithms and extended reality. The focus is on stundents in the early years of Elementary School diagnosed with Autism Spectrum Disorder (ASD) and Attention Deficit Hyperactivity Disorder (ADHD). Additionally, affordable alternatives are sought to keep the platform aligned with the Brazilian socioeconomic context. The research adopted the Design Science Research (DSR) methodology, which is based on interconnected and iterative cycles, including problem definition, conception, construction, evaluation, and dissemination. This method guided the development of the platform, ensuring a practical and applied approach to the inclusive educational context. The research results led to the creation of a comprehensive and accessible web platform, integrating machine learning algorithms and extended reality. The platform enables teachers to customize playful activities to meet the specific needs of students with ASD and ADHD. The developed platform shows promising contributions to inclusive education, offering innovative and accessible resources. By providing a tool adaptable to Brazilian socioeconomic demands, the research seeks to contribute equal educational opportunities for students with different learning needs, as guaranteed by law through the Brazilian Law of Inclusion of Persons with Disabilities, Chapter IV – The Right to Education, Sole Paragraph, It is the duty of the State, the family, the school community, and society to ensure quality education for people with disabilities, protecting them from all forms of violence, neglect, and discrimination.
Descrição: Arquivo:   
COMPLETE PDF