Título: | A COMPARISON AMONG DIFERENT BOUNDING VOLUMES FOR VIEW-FRUSTUM CULLING | |||||||
Autor: |
MAURICIO HOFMAM DA SILVA |
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Colaborador(es): |
MARCELO GATTASS - Orientador WALDEMAR CELES FILHO - Coorientador |
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Catalogação: | 06/JUN/2005 | Língua(s): | PORTUGUESE - BRAZIL |
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Tipo: | TEXT | Subtipo: | THESIS | |||||
Notas: |
[pt] Todos os dados constantes dos documentos são de inteira responsabilidade de seus autores. Os dados utilizados nas descrições dos documentos estão em conformidade com os sistemas da administração da PUC-Rio. [en] All data contained in the documents are the sole responsibility of the authors. The data used in the descriptions of the documents are in conformity with the systems of the administration of PUC-Rio. |
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Referência(s): |
[pt] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=6536&idi=1 [en] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=6536&idi=2 |
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DOI: | https://doi.org/10.17771/PUCRio.acad.6536 | |||||||
Resumo: | ||||||||
Rendering complex three-dimensional Engineering models has
been a
challenge for Computer Graphics ever since its origin, as
detailed models are often
composed of millions of polygons while current graphic
stations are able to display, at
interactive rates, only dozens or hundreds of thousands of
polygons. A way to
increase the performance of viewers of three-dimensional
models is to reduce the
number of polygons passed to the rendering pipeline by
eliminating large groups of
polygons classified as non-visible for being out of the
viewing frustum or hidden by
other polygons. In this work, we study the use of bounding
volumes to determine sets
of polygons which are potentially visible, propose a way to
structure such polygons in
a hierarchy so as to restrict the necessary computations
for this purpose, and compile
a series of results which allow us to take some conclusions
on the use of bounding
volumes and model structuring.
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