Título: | VIRTUAL REALITY AS A TOOL TO SUPPORT DECISION MAKING IN CLOSE QUARTERS BATTLE | ||||||||||||
Autor: |
THIAGO DA SILVA GONCALVES |
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Colaborador(es): |
ALBERTO BARBOSA RAPOSO - Orientador |
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Catalogação: | 03/MAI/2022 | Língua(s): | PORTUGUESE - BRAZIL |
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Tipo: | TEXT | Subtipo: | THESIS | ||||||||||
Notas: |
[pt] Todos os dados constantes dos documentos são de inteira responsabilidade de seus autores. Os dados utilizados nas descrições dos documentos estão em conformidade com os sistemas da administração da PUC-Rio. [en] All data contained in the documents are the sole responsibility of the authors. The data used in the descriptions of the documents are in conformity with the systems of the administration of PUC-Rio. |
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Referência(s): |
[pt] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=58800&idi=1 [en] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=58800&idi=2 |
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DOI: | https://doi.org/10.17771/PUCRio.acad.58800 | ||||||||||||
Resumo: | |||||||||||||
Modern combat increasingly takes place inside cities, often indoors, alleys,
sheds, in environments with a restricted space where everything happens very
quickly and with opponents that are not easy to identify. In such a situation,
positive identification of the target becomes essential so that the soldier can
correctly decide whether or not to shoot what s/he is seeing. This is one of the
challenges that the Marine Corps faces: to prepare the soldier for a new reality
in a safe and low-cost way. For this reason, Virtual Reality can be a plausible
solution to this problem, preparing the military in its decision-making process
and efficiently for a combat situation in a confined environment. The present
work was based on two virtual environments, the first one is a training room,
and the second a Close Quarters Battle (CQB). In both situations, 8 trainees
were evaluated by 4 instructors, where we obtained positive results regarding
the possibility of use of the system in CQB training to teach positive target
identification, in addition to proposals for future studies.
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