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ETDs @PUC-Rio
Estatística
Título: WEB TEMPLATES SUPPORT IN NCL PLAYER
Autor: BRUNO XAVIER LEITÃO
Colaborador(es): SERGIO COLCHER - Orientador
Catalogação: 11/MAI/2020 Língua(s): ENGLISH - UNITED STATES
Tipo: TEXT Subtipo: THESIS
Notas: [pt] Todos os dados constantes dos documentos são de inteira responsabilidade de seus autores. Os dados utilizados nas descrições dos documentos estão em conformidade com os sistemas da administração da PUC-Rio.
[en] All data contained in the documents are the sole responsibility of the authors. The data used in the descriptions of the documents are in conformity with the systems of the administration of PUC-Rio.
Referência(s): [pt] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=47975&idi=1
[en] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=47975&idi=2
DOI: https://doi.org/10.17771/PUCRio.acad.47975
Resumo:
Ginga middleware and NCL language are standards for multimedia applications authoring for Digital TV. Some studies have indicated that NCL language is highly verbose. Such a factor increases the possibility of coding errors introduced by application authors. These mistakes can be reduced by reusing repeated elements on the code. In the multimedia field, is common to use templates to achieve such a goal. Templates describe a family of logically structured documents. Template language insertion ends up reducing the number of lines of codes written and thus make the final document less error-prone. On the web, the scenario is common the template usage in HTML development. In this scenario, developers commonly use specific templates engines that can even run on the client-side, such as Jinja2 and Mustache. This work aims at bringing web templates support for the NCL development. By running on the client i.e., Ginga, developers can provide adaptable template-based content to developed applications.
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