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ETDs @PUC-Rio
Estatística
Título: SUPPORT FOR COMPUTATIONAL THINKING KNOWLEDGE TRANSFER FROM VISUAL PROGRAMMING LANGUAGES TO TEXTUAL PROGRAMMING LANGUAGES
Autor: JOAO ANTONIO DUTRA MARCONDES BASTOS
Colaborador(es): CLARISSE SIECKENIUS DE SOUZA - Orientador
Catalogação: 28/JAN/2016 Língua(s): PORTUGUESE - BRAZIL
Tipo: TEXT Subtipo: THESIS
Notas: [pt] Todos os dados constantes dos documentos são de inteira responsabilidade de seus autores. Os dados utilizados nas descrições dos documentos estão em conformidade com os sistemas da administração da PUC-Rio.
[en] All data contained in the documents are the sole responsibility of the authors. The data used in the descriptions of the documents are in conformity with the systems of the administration of PUC-Rio.
Referência(s): [pt] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=25694&idi=1
[en] https://www.maxwell.vrac.puc-rio.br/projetosEspeciais/ETDs/consultas/conteudo.php?strSecao=resultado&nrSeq=25694&idi=2
DOI: https://doi.org/10.17771/PUCRio.acad.25694
Resumo:
Producing technology has been an increasingly essential ability in modern society. The users are no longer simple consumers but actually, also, technology producers, using technology to express their ideas. In this context, the learning of the so-called computational thinking should be as important as learning basic disciplines such as reading, writing and arithmetic. As long as the student can develop this ability, he will be able to express himself or herself through the software. Many projects around the world have their own technologies and pedagogy to help the student develop such capacity. However, we know that in a context that is constantly evolving as is the case of informatics, we cannot allow the student to be attached to a single tool or means. Tools may become obsolete and students would lose their technology producer status. With this in mind, we designed a learning transfer model of computational thinking, which will assist the designer in the creation of a technological artifact to help students and teachers learn a new programming language. The model, which is based on the Semiotic Engineering, is the main scientific contribution of this master s dissertation.
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