Título
[en] INFORMATION-GATHERING EVENTS IN STORY PLOTS
Autor
[pt] ANTONIO LUZ FURTADO
Autor
[pt] FABIO ARAUJO GUILHERME DA SILVA
Vocabulário
[en] PERCEPTION
Vocabulário
[en] ABDUCTION
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[en] COMMUNICATIVE ACTS
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[en] PLOT COMPOSITION
Vocabulário
[en] LOGIC PROGRAMMING
Vocabulário
[en] PLAN GENERATION
Vocabulário
[en] PLAN RECOGNITION
Vocabulário
[en] DEDUCTION
Resumo
[en] Story plots must contain, besides physical action events, a minimal set of information-gathering events, whereby the various characters can form their beliefs on the facts of the mini-world in which the narrative takes place. Three kinds of such events will be considered here, involving, respectively, inter-character communication, perception and reasoning. Multiple discordant beliefs about the same fact are allowed, making necessary the introduction of higher-level facilities to rank them and to exclude those that violate certain constraints. Since the proposed package was designed to run in a plan-based context, other higher-level facilities are also available for pattern-matching against typicalplan libraries or previously composed plots. A prototype logic programming
Catalogação
2015-03-05
Tipo
[pt] TEXTO
Formato
application/pdf
Idioma(s)
INGLÊS
Referência [en]
https://www.maxwell.vrac.puc-rio.br/colecao.php?strSecao=resultado&nrSeq=24212@2
Referência DOI
https://doi.org/10.17771/PUCRio.DImcc.24212
Arquivos do conteúdo
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